![]() ![]() I really liked this little innovation, especially since the mech’s starting gun is all but worthless in the face of long-range foes. Rather, there’s an overheat mechanic that only allows two to be fired in rapid succession before needing to cool. Interestingly, how many missiles you can blast enemies with isn’t determined by ammo count. The combat in Gato Roboto is an obvious strength.
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